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Towermadness 2 permafrost
Towermadness 2 permafrost










towermadness 2 permafrost

X/x/6 - All kylies are replaced by knockback kylies, which deal 50% more damage to normal bloons and 100% more damage to MOAB-class bloons.

towermadness 2 permafrost

The new ability doubles attack speed and increases damage to 15 for 20 seconds. X/6/x - The previous ability is permanently active. Note: In this version, x/5/x is renamed to Hyper Charge.

towermadness 2 permafrost

Six radial glaives (12d, +12cd (24), +12md (24), ∞p, 0.05s, 43r, normal type) now orbit the Boomerang Monkey. *3/x/x+ and x/x/3+ are given a buff (+50%d, x2p, 12.5%s, +56.25%r, x2j, normal type), and x/3/x+ gains an extra 3j while transformed, for a total of 6j.Ħ/x/x - Pierce increased to 500, jump distance is doubled, and attack speed is doubled. X/x/6 - Range and attack speed increased by 50%, pierce increased to 20, damage increased to 8, crit damage increased to 80, crit rate increased to approximately every 4 attacks, and fires two crossbow bolts at once, parallel to one another (think Double Shot for the Monkey Buccaneer). The ability is affected by tier 1 and 2 upgrades, and has unique interactions with tier 3 and higher Dart Monkeys*. X/6/x - Ability now transforms up to 40 nearby Dart Monkeys (max 2/x/x, x/5/x, or x/x/2) into Sun Fans ( sunblast attack ) for 15 seconds. The main projectile splits when first hitting a Bloon and every time it uses up 50 pierce, and the mini-Juggernauts are now mini-Ultra Juggernauts.

  • 5 Abcdefghijklmnp's ideas (extremely incomplete)įYI: These are based off of Bloons TD 6, not my Bloons Tower Defense 7.Ħ/x/x - Damage increased to 10, ceramic damage increased to 30, and pierce increased to 500.
  • 1.2.1 Note: In this version, x/5/x is renamed to Hyper Charge.











  • Towermadness 2 permafrost